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  • About

    Checkers (draughts) game

    Checkers (Draughts) game

    Checkers is a logical game for two participants. On a Board drawn into squares of two colors, players move black and white chips, trying to capture or block the opponent's checkers. There are several variants of the game that differ in additional rules, the size of the playing field, and the number of players.

    The types of checkers are alkerk, th, Ko Wai, petrangeli, backgammon, Renju, etc. The name "checkers" comes from checkered-checkered. This is also the name of a chess Board. Checkers differ from chess-type games in the equivalence of pieces.

    Game history

    When and where checkers were invented is not exactly known. Probably, games of the draughts type independently appeared at different times among many peoples of the world. This is evidenced by the variety of options — Italian tavola reale, Spanish tables reales, Greek tavli, English backgammon and many others. 

    The ancient origin of checkers is evidenced by Egyptian images of the game process and references to the period of Ancient Greece. In Russia, the game was known in the III century. Checkers became widespread in Europe in the Middle ages, and later the popularity of the game constantly increased.

    Since the middle of the XIX century, draughts Championships have been held regularly, mainly national ones. International standard steel international drafts checkers French. In 1947, the international draughts Federation was established. Since 1973, there have also been Championships for women, since 1983 — Brazilian draughts competitions, since 1993 — Russian draughts, and in 2014 — Turkish draughts. World and continental cups, regular international competitions and tournaments confirm the planetary popularity of draughts.

    Interesting fact

    • The first international draughts champion was the Frenchman Isidore Weiss. He held the title for 18 years. 
    • The relationship between checkers and chess is obvious — both games use a checkered Board and black-and-white pieces. It is believed that the diagonal movement of checkers was borrowed from the chess Queen.
    • the First books about checkers appeared in Spain in the middle of the XVI century.
    • In the Middle ages, draughts remained one of the few games allowed by the Church. The education of the knights was supposed to learn to play checkers.

    Simple rules of the game of checkers are organically combined with the need for strategic thinking and the absence of the randomness factor. The game requires concentration and reflection, and this becomes a great exercise for the mind. Play one to maintain your brain fit!

  • Help

    How to play checkers

    How to play Checkers

    The rules of the game of checkers are very simple, but players are required to focus and be able to predict the opponent's moves. Regardless of the game types, General rules apply in draughts:

    • Before the start of the game, all checkers are placed on the Board and move diagonally.
    • a Checker that falls under the enemy's fight is removed from the Board. Try to step over the opponent's checkers and make your way to the edge of his part of the playing field.
    • In all types of draughts, except "Siberian", you must take the draughts that are under combat, even if it is not profitable for you.
    • There are two types of chips in the game — simple and kings. At first, all checkers are simple, they turn into kings when they reach the opposite horizontal edge of the Board. 

    Tips on the game

    Try to spend as many checkers as possible in the kings, this gives a significant advantage in the game. To get to the goal, move the checkers to the area of the Board where the opponent has fewer checkers. 

    • Keep your last row of checkers as long as possible to prevent your opponent from getting into the kings. This row will be a good reserve when the field becomes almost free. 
    • Move the checkers in groups and pairs. Try not to substitute several checkers placed at intervals for the fight.
    • It is not always necessary to protect your sword by any means. Often the exchange of checkers is profitable if you can take two or more pieces of the opponent as a result.
    • Control the center of the Board, but focus your main forces on the flanks. The opponent must not freely move their pieces from the center to your corner of the field.

    If you know the rules, you can back up your theoretical knowledge with practice. Win and gradually increase the level of difficulty!

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